The confluence of technology and entertainment has been one of the fastest-growing sectors in recent years. The interactive entertainment industry is projected to continue to grow with the sustained popularity of video, tablet, mobile, casual, social, and location-based games. The Interactive Entertainment practice at K&L Gates includes an international network of more than 45 lawyers firmwide with substantial industry experience representing some of the most successful publishers, developers, and device manufacturers in the video game and interactive entertainment industry. Our multidisciplinary practice offers advice on console games, casual games, online and social games, mobile applications, social media applications, mobile and location based games, augmented reality, and virtual worlds.

Our lawyers provide a multidisciplinary approach to interactive entertainment, with knowledge in intellectual property, employment and benefits, corporate, tax, litigation, privacy, anti-piracy, virtual goods, stored value systems/virtual currency, promotions and sweepstakes, loyalty programs, international strategy, and regulatory issues.

K&L Gates’ interactive entertainment lawyers are uniquely qualified to advise clients on legal issues through the complete growth cycle of a company, from the inception of an idea through the exit strategy, including:

  • Corporate organization and structure
  • Mergers and acquisitions
  • Initial public offerings
  • Financing structures for game production
  • Tax issues with online transactions
  • Developing, protecting, and enforcing intellectual property rights through patent, trademark, and copyright filings and related strategic activities
  • Intellectual property licensing techniques and strategies
  • Trade secret and idea protection
  • Open source software
  • Licenses for game engines, game content, and characters and merchandising agreements
  • Licensing of third party intellectual property, content, and developer tools
  • Development, publishing, production, channel distribution, and OEM agreements
  • Data protection and privacy laws for Internet presence, e-commerce initiatives, and online games
  • Anti-piracy actions
  • Virtual currency and exchange issues
  • Promotions and sweepstakes
  • Employment policies and agreements
  • Employee manual review
  • Employee/consultant invention assignment agreements
  • Non-competition and non-solicitation agreements
  • Stock incentive arrangements
  • First Amendment protection
  • Dispute resolution
  • Strategic advice on accessing U.S. and international markets, including China

Our lawyers understand that the laws regulating this dynamic industry are constantly evolving. We retain deep industry ties to best serve our clients and keep them informed of new developments across the interactive entertainment sector and anticipate issues that they may face in the future.

Representative Clients

  • Activision Blizzard, Inc.
  • Artificial Life, Inc.
  • Atari, Inc.
  • California 7 Studios
  • DeNa/MiniNation
  • Electronic Arts, Inc.
  • Experience Music Project
  •, Inc.
  • IE Institute, Inc.
  • Microsoft Corporation
  • Nintendo Co. Ltd.
  • T-Mobile
  • Valve Corporation
  • Vivendi, S.A.
  • Warner Bros. Entertainment, Inc.
  • World Wrestling Entertainment, Inc.